Seth Godin calls it The Dip. It’s that spot on the road, kind of near the end, where you have to decide whether it’s worth it to go on.
Many projects lose all steam right at that dip. Maybe you started like Dale Earnhardt at the beginning, but you slammed your brakes at the dip.
Dealt with that while working on Desert Vendetta. Lots of weirdness while finishing second draft and going into the third:
- Illness and a death in the family. Okay. That’s not the standard dip, but who can continue a project with all that going on?
- The work wasn’t worth a flip.
- Had to rewrite one chapter multiple times. It really needed it. Was just too raunchy even for me.
- Knowing the work was no good.
- Added another thread to the plot line, and the manuscript really needed it.
- Did I mention the project was no stinkin’ good?
Hey, this stuff happens. But I navigated The Dip without losing my shocks.